Amazing Adventures and free rules

Just because you’re locked down doesn’t mean you can’t take your family on an adventure. And because a lot of us could do with that right now I’m releasing the complete rules for Amazing Tales and a series of one page adventures for free. So whether you’re a role-playing veteran, or someone who’s never thought about setting foot in an imaginary world until today – I hope you find them useful.

The Rules

The Two Page Quickstart rules for Amazing Tales.

The Adventures

The Witch and the Willow: Cracked Sorrybranch, a mean willow tree has captured Maybeth Pickleberry, a kind witch, and is keeping her in a magic sleep. Before she was caught Maybeth cast a spell to make fairy lights that would bring help, but she didn’t finish it in time. Now the spell is leading lots of small animals into Bracklands Gully. (A Deep Dark Wood adventure)

Of Dragons and Dwarves: The town of Sweetgrass is beset by small earthquakes and strange rumbling noises from below the ground. The cause is Grom, an escaped golem from the nearby dwarven mine. Grom’s digging could soon collapse the ground under the whole town! (A Magical Kingdoms adventure)

The Race to the Rock: The heroes follow a treasure map to Eagles’ Rock pursued by the ferocious Captain Brimstone and his ship The Devil’s Galleon. After passing through many hazards the heroes must scale a perlious cliff to reach the treasure, and face its giant guardian. (A Pirate Seas adventure)

The Megarathi Mission: The heroes are sent on a secret mission to infiltrate an enemy base on Planet Tora Prime and rescue the scientist Jor Mila. Jor Mila has information that the evil Admiral Blex is planning an attack on earth. Can the heroes stop him? (An adventure Among the Stars)

A Very Rainy Day: Heavy rains and floods make life difficult along the river bank. Can the heroes keep the residents safe? A Very Rainy Day is specially written for very little gamers. (A Deep Dark Wood adventure)

The Warlock of the Ruins: The crazed warlock Sable Darkmoor has returned to his keep, and is preying on residents of the nearby town of Farrowdale. The heroes must venture into his dungeons to rescue them and stop his plan to summon the hideous and hungry frog demon Slibbobobuleth. (A Magical Kingdoms adventure)

Sailing the Upside Down Sea: The heroes find themselves magically transported beneath the ocean. They’ll have to deal with underwater pirates, a sea witch and a mischevious mermaid if they’re going to make it back to the surface. (A Pirate Seas adventure)

The Birthday Party: His excellency T’Korum, the Xilensian Ambassador to the United Worlds is celebrating his third birthday, which makes him 399 in human years. President Vendergast, the very formal President of the United Worlds is throwing a party for him aboard Space Station Lalande and has asked the heroes to make sure everything runs smoothly.

Princess Melody and the Spider Witch: Bushybrow, an excitable squirrel comes running up to the heroes and blurts out the news that the kind Princess Melody has been kidnapped by the hungry Spider Witch and taken to her dark castle on the mountain. The heroes have to rescue her!

The Tower of Frost: The cold-hearted Frost King is sending snow to punish Sunrise Village for mining in his mountain. To end the snows the heroes must scale a high peak and investigate a mysterious tower.

Black Jack’s Curse: A message in a bottle leads the heroes to a castaway, who directs them to a pirate treasure. But Black Jack won’t give his treasure up easily!

Are you ready for Rescue City?

Rescue City is the first additional setting for the Amazing Tales RPG. Let your children play heroes who are cops, fire-fighters or medics as they rush to save the day in a city where there’s always someone in need of rescuing.

Rescue City is specially written to provide adventures that are non-violent, but thrilling. As well as ten story seeds it includes a short scenario called Parachute Pandemonium to get your Rescue City adventures started.

Rescue City includes four full page colour illustrations by Ayu Marques.

Find out more about Rescue City, and order a copy for just $3 from DriveThruRPG.

Review: Enemy in the Shadows

Enemy in the Shadows‘ is the first part of the director’s cut version of the legendary Enemy Within campaign for Warhammer Fantasy Roleplay. It combines the first two books in the series – Mistaken Identity, and Shadows over Bogenhafen, and is published by Cubicle 7. Part two in the series – Death on the Reik, is due out soon.

My regular gaming group has just wrapped up Enemy in the Shadows and now it’s done, my GM has given me permission to read the book, which means I can write a spoiler free review.

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Where can I get Amazing Tales?

I’ve nearly finished transitioning all our various channels from the original edition to the revised edition. So here’s an update on where Amazing Tales is currently available. The revised edition includes 8 extra pages, with advice on creating stories without violence, a sample adventure and tips for creating memorable NPCs.

A PDF copy of Amazing Tales

If you want a PDF copy. DriveThruRPG is the only supplier. $4.95. All PDF versions are now the revised edition. If you’ve already bought one, your PDF has been updated to the revised edition, just download it again from DriveThru to get the new material.

Order a PDF of Amazing Tales from DriveThruRPG

A hardback copy of Amazing Tales

Your local game shop can order copies of the new edition from our distributors at Studio 2 (USA) and Asmodee (UK).

Details for retailers who want to order copies are here.

Amazon carry Amazing Tales via their US store front.

If you’re looking for customer reviews and ratings at Amazon see what people said about the first edition.

Print on Demand via DriveThruRPG The print on demand version is being updated to the revised edition. For reasons the print versions are on a new product page. In a week or so once all the updates have cleared DriveThru’s system everything should be back on the original product page.

Order Print on Demand copies here.

New pricing

The eagle eyed amongst you might have noticed that the price of the print on demand standard and premium editions has increased, to $24.95 and $29.95 respectively.

The revised print edition is also priced at $24.95. Why is this? Well there are a few reasons.

  1. The original price was too low. I wasn’t selling the hardback copies at a loss, but it was close.
  2. Amazing Tales is printed in China, when we ordered it wasn’t clear if it would be hit with additional tarriffs. So the pricing has to account for that.
  3. I try and keep the print on demand (POD) and retail prices similar to support retail outlets. They’re the bedrock of the hobby and I don’t want to undercut them by selling the POD copies for less than the retail copies.

Hardship pricing

It’s a tough world out there sometimes, and I’d hate to think of parents who want to play Amazing Tales with their kids, but can’t because there’s a choice between buying a game and paying the rent. If that’s you, drop me a line, and we’ll make it work.

Warhammer Fantasy Roleplay Character Sheet Collection

So while I spent most of the last month sweating on the Amazing Tales kickstarter (Funded, thank you all!) , I needed some distraction activities. And that ended up being completing my project to create user friendly character sheets for Warhammer Fantasy Roleplay, with variants for users of arcane and divine magic.

The basic form fillable character sheet

So, without further ado…

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Warhammer Fantasy Roleplay Spellcaster Sheet

Here’s a sheet that should be of use to anyone playing a wizard, hedgewizard, witch or mystic. Use it to keep track of your spells, spellcasting skills and talents, and as a handy rules reference.

There’s room for more spells on the flip side, enough space for 20 in total. Which, let’s be honest, is more than you’re ever going to manage to amass before you run afoul of the Witch Hunters.

If you want a more printer friendly version the PDF is organised in layers, so just turn off the background image for a clean black and white print out. If you’re looking for the standard form fillable auto-calculating WFRP character sheet it’s here.

Watch this adorable two year old play an RPG

I love this video. This young man is nearly three, and he’s playing Amazing Tales with his parents. His character Sword the Knight has just captured a goblin who has stolen both pizza and icecream, and he’s taking him to jail. But things don’t work out the way Sword is expecting…

If this looks like something for your family, check out Amazing Tales a role-playing game for kids aged four and up (two and up?!) to play with their parents.


The therapeutic value of RPGs

Almost since the invention of the hobby in 1971 claims have been made for the benefits of role-playing games. Early advocates tended to focus on the benefits for literacy and mental arithmetic that came from playing games that relied on heavyweight rulebooks and complex rules. More recently interest has focused on the social and emotional benefits of games.

This article points to some key resources in the area.

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Five ways to make your child’s first role-playing game amazing

How old does a child have to be to play a role-playing game? I know of children who’ve started role-playing at the ripe old age of three and a half. My rule of thumb is that if a child can read numbers up to ten, and follow a bedtime story that lasts 20 minutes, then they’re ready.

Compound Image

But making that first game a success is still a challenge. Here are five ways to make sure that first game is memorable for both of you.

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Updated character sheet collection

I’ve added a new style of character sheet to the downloadable character sheets on DriveThruRPG.

The new look sheets feature dice icons kids can use to keep their dice on. No more forgetting which dice is which half way through a session.

New Look character sheet
Ruben’s dice neatly sorted.

You can download the new character sheets here. And you can check out the Kickstarter for the Big Book of Amazing Tales here.