Meet the heroes: Storm Bird

This week I’ll be looking at the different pregenerated heroes who appear in the Amazing Heroes book. You’ll recognise them from the cover.

Storm Bird

Petra Lynch, aka Storm Bird, is a witch, but that’s not what makes her a hero. She was brought up in one of the United Covens, who believe in keeping to themselves and quietly protecting the world from bad magic.

Petra believed in going into the world, learning to program computers, getting a job as an analyst in a giant hedge fund, and living the good life. Until the hedge fund turned out to be a giant ponzi scheme and Petra had to combine her talents for building gadgets, hacking computers and performing witchcraft to save the fortunes of a lot of ordinary people.

That’s what makes her a hero.

Design notes

Petra’s a mix of modern day hacker and old fashioned witch, which should create plenty of opportunities for creative plans in play. Her ‘villains of choice’ are white collar criminals, a part of the criminal world that gets relatively little exposure in superhero stories, but which could add an interesting angle to lots of adventures. If your band of heroes needs someone to follow a lead back to the top of a conspiracy, Petra’s your woman.

Deciding to make a hero a witch meant I had to make some decisions about witchcraft and what that might look like in the game. The United Covens are somewhat inspired by the covens in The Chilling Adventures of Sabrina, existing (mostly) quietly and invisibly alongside ordinary society. So now, if you want to play a witch, you can; and if you want a bad witch, well, presumably they’re a rogue one; and if no-ones playing someone with supernatural knowledge and your heroes need help with a demon, then they can stop by that little village a few hours drive away and make some polite enquiries.

I didn’t set out to write a game with witchcraft in it, but there you go.

You can find out more by visiting the Kickstarter.

Meet the Heroes: Mesmeric

This week I’ll be looking at the different pregenerated heroes who appear in the Amazing Heroes book. You’ll recognise them from the cover.

Mesmeric

Dominic Blaze is an old school magician. An escapologist, a counjourer and an illusionist. He sells out the Old Review in the heart of Storm City for two weeks a year, and spends the rest of his time living a life of luxury in his Mountainside mansion. Every year the agents from Las Vegas offer him millions to put on a show there, and every year he says no.

Dominic Blaze is also a practioner of very different, very real magic. He guards a portal to the abyss, a portal which lies beneath his mansion, sealed with powerful wards. The portal is at risk both from creatures in the Abyss that wish to break out into our world, and those in our world who would use its power if they knew of it. Dominic’s job is to keep it secret, and keep it safe.

Design notes

Mesmeric is pretty obviously, a magic using superhero, and as such provides a route into all kinds of supernatural adventures. But his elemental powers make him well equipped for other kinds of adventure as well.

Dominic’s profession provides him with wealth, celebrity and a range of skills that might come in useful on an adventure. If you’re the GM you’d want to take every opportunity to have him wrapped in chains and thrown into deep water, or locked in a box that’s about to be cut in half.

Want to know more about Amazing Heroes? Watch the video below, or check out the Kickstarter today!

Meet the heroes: Kendra Shade

This week I’ll be looking at the different pregenerated heroes who appear in the Amazing Heroes book. You’ll recognise them from the cover.

Kendra Shade

Kendra came to Storm City to study martial arts at the legendary Ichi’s Dojo, which is located near the docks. Ichiru Sugiyama has taught her to achieve amazing effects by harnessing her energy, but he’s insisted she put her skills to good use, attempting to clean up the docks, and assisting him in his own battles against more mysterious, and sinister foes.

Design Notes

Kendra is a very ‘street level’ superhero. She’s got no alias, no mask and no costume. Just a cool sword and some awesome skills. If you want to haunt the streets at night while taking down all flavours of bad-guys with well judged martial arts, she’s your woman.

Although ‘end of season one’ Kendra has some super-powers derived from her martial arts she could easily be kept as a non-super, but still awesome character instead.

Kendra’s character could easily lead into adventures themed around supernatural foes, like those in season 2 of Daredevil, but she could equally develop into a Black Widow style superspy.

Want to know more about Amazing Heroes? Watch the video below, or check out the Kickstarter today!

Meet a hero: Crimson Lightning

This week I’ll be looking at the different pregenerated heroes who appear in the Amazing Heroes book. You’ll recognise them from the cover.

Jack Talon / Crimson Lightning

Jack Talon is the starting quarterback for Storm City’s NFL team, the Storm City Thunder. When one of his friends went missing, and neither the police nor the detectives he hired could find her, he decided to do the job himself. That summer Jack had tried out for a role on a new TV show called Ultraball, a hi-tech sport played in armoured suits. The TV show never caught on, but Jack reacquired his suit and set about freeing his friend with his armoured fists.

Jack’s the kind of hero whose early adventures might put him up against ‘ordinary’ criminals in Storm City. The gangsters and organised criminals who terrorise the neighbourhood where he grew up, and ruin the lives of ordinary people.

Design Notes

Crimson Lightning is a classic vigilante hero, who solves problems with his fists. He doesn’t have innate super-powers, just a reliance on his suit to keep him alive. He’s also upgraded it to deliver electric shocks through the armoured gauntlets.

Like all the pregenerated characters in the book Crimson Lightning is presented here as an ‘end of season one’ character. He’s upgraded his suit a few times and defeated his first villains. If you played him as a starter character your super-suit would be good – but not great at protecting you from harm. If you played Jack as an origin story, you wouldn’t even have the suit to begin with, as you set out to rescue Jamie.

Being the quarterback of the football team lets Jack’s player make use of a whole variety of related benefits and story hooks. Jack is a celebrity, with fans throughout the city, and is famous through the country. He’s a multi-millionaire, who lives in a gated, secure mansion. Of course these things also make maintaining his secret identity essential, he’d be recognised in an instant without his helmet on. He also has a lot of commitments during football season, which a GM could use to build a public life / private life story around him.

Want to know more about Amazing Heroes? Watch the video below, or check out the Kickstarter today!

Meet a hero: Aquila

This week I’ll be looking at the different pregenerated heroes who appear in the Amazing Heroes book. You’ll recognise them from the cover.

Professor Scott Danton / Aquila

This is Professor Scott Danton, a former astronaut who teaches astrophysics at Green University, in the north of Storm City. His NASA career was brought to an end when his experimental space ship was briefly pulled through some kind of portal before returning to our dimension with its crew members unconscious.

Since then Scott has learned that he can control the density of his body, from light as a feather to solid as steel, and beam cosmic rays from his eyes. This makes it possible for him to fly, and he’s even able to pass through solid objects by rendering himself gaseous.

A side effect of using his powers is that it turn’s Scott’s skin silver, except for the eagle ‘aquila’ tattoo on his chest. He had that done when he learned he was going into space, and no matter what he does, it remains visible.

Since developing his superpowers Professor Danton has encountered a number of strange and dangerous things connected to the hi-tech hub that is based around Green University. He’s also had a couple of interviews with a mysterious government agency that calls itself E.S.R.A. who seem to suspect that there is more to him than meets the eye.

Design notes

Aquila is an example of a character who gained their powers as a result of super-science. He’s got a science background himself, which opens up new investigative opportunities for any party that includes him. If a player created a character like this you’d start thinking about plots revolving around mad science, interdimensional creatures or aliens.

Density control is a very flexible power, that lends itself to creative use in play.

Like all the pregenerated characters in the book Aquila is presented here as an ‘end of season one’ character. He’s mastered his powers, developed a few new ones and defeated his first villains. If you played him as a starter character you might only have access to the density control power. If you played him as an ‘origin story’ you’d start out as an NASA astronaut / scientist who’d just had his first tattoo and was about to undertake an experimental mission.

Want to know more about Amazing Heroes? Watch the video below, or check out the Kickstarter today!

The Big Book of Amazing Tales

The Big Book of Amazing Tales is ready to order now on DriveThruRPG.

What’s in the Big Book of Amazing Tales?

The Big Book of Amazing Tales is a 224 page collection of adventures for the Amazing Tales role-playing game. All together you’ll find 17 adventures split across four campaigns. The Big Book of Amazing Tales is packed with illustrations by Iris Maertens and Ayu Marques. The book also includes a selection of handouts specially designed for kids to make, solve and colour in.

In the Big Book of Amazing Tales you will find…

A Dream of Trees

A campaign set in the deep dark wood, can a band of fairy heroes help a young girl escape her foes and realise her destiny? A dream of trees is suitable for the very youngest adventurers.

The Quest for the Dragon Crown

A campaign set in a magical kingdom long ago. The kingdom of Merrydown is threatened by Dragons and only the legendary Dragon Crown can save it. If only anyone knew where it was…

Captain Cadava’s Treasure

A campaign set on the pirate seas. The chance discovery of a treasure map puts the heroes on the track of the legendary treasure of Captain Cadava. But is all as it seems?

The Cryptid Conundrum

A campaign set among the stars. The Planetary alliance is threatened by an unknown enemy. Just who are the cryptids, why have they kidnapped the head of the Space Rangers, and can anyone solve the fiendish puzzles they have left behind? The puzzles in the Cryptid Conundrum are aimed at older players (8+).

The Big Book of Amazing Tales also contains…

Rescue City: Rescue City is a brand new, thrilling setting for Amazing Tales, where the heroes are people you might meet just walking down the street. Join the medics, police officers and fire fighters and do your part to protect the citizens of Rescue City. Rescue City is specially written as a setting for creating non-violent Amazing Tales. 

Amazing Lessons: A guide for teachers who want to incorporate Amazing Tales into their teaching. Written by primary school teacher and King of Dungeons author Baz Stevens.

Gaming as Therapy: A guide for parents who want to use Amazing Tales to help their children reach their full potential. Written by practicing child therapist Lilly Smith. 

You can order the Big Book of Amazing Tales now on DriveThruRPG.