Amazing Tales is a tabletop role-playing game for parents and children. Together with your child you’ll make up an amazing tale, and roll dice to find out what happens. Amazing Tales was written to be played sitting at a table, curled up on a sofa or snuggled up in bed by a parent and one or two children.
Choose a hardback
Choose a PDF
In the book you get…
The short and simple Amazing Tales rules. So simple a four year old will be able to explain them. Flexible enough to cope with the most imaginative requests.
Advice on creating Amazing Tales with your child. Covering the specific challenges of making up stories that work for kids, different ways of handling fights in children’s games and ways to keep magic magic.
Four sample settings for Amazing Tales, each with suggested characters and skills, tips for story tellers and ten story seeds – ideas just waiting to become Amazing Tales. Take a look at the settings in the gallery below.
The Deep Dark Wood: In the Deep Dark Wood you will find trees that move by themselves, animals that talk, and fairies who look after the forest. Enter the woods as a fairy, or a talking animal.
Magical Kingdoms Long Ago: In the magical kingdoms you will find kings and queens, warriors and wizards, dragons, unicorns and giants. Explore the kingdoms as a prince or princess, witch or wizard, knight or explorer.
Pirate Seas: The Pirate Seas are an exciting and dangerous place. Set sail as a pirate to hunt for treasure, explore forgotten islands, befriend the mermaids, fight seas monsters, and brave the wild blue yonder.
Adventures Beyond the Stars: Far beyond Planet Earth lies a world of adventure. Gleaming spaceships voyage from planet to planet, man meets alien, robots talk, and a universe awaits to be explored. Take to the stars as a space ranger, robot, alien, or scientist.
Step into your child’s imagination
The heroes of Amazing Tales can be anything your child can think of. From a talking badger, to a four armed robot tyrannosaurus, to a scientist on her own starship to a sword wielding princess or a pirate captain.
Gaming is good for children
Playing role-playing games with your children helps them to learn
Creativity: Inventing a world and filling it with creatures and stories is a great imaginative exercise for parents and children alike.
Problem solving: When confronted with a challenge children learn to investigate it, to develop ideas about how to approach it and to put them into practice.
Empathy: Role-playing games are a great place to practice talking with different kinds of people, learning to think about their motivations and perspectives.
Persistence: When the dice decide that even the best laid plans don’t work children learn the value of coming up with new ideas and trying again
Working together: by playing role-playing games children learn to build on the ideas of others to come up with something more amazing than they could have created themselves.
Amazing Tales has been well received by critics and customers alike
“Amazing Tales is a fantastic game. I’ve played two sessions with my three year old son and he loves it. Both times he’s made dinosaur characters and usually finds a nonviolent way to resolve conflicts and help the NPCs we create together. Last time he even created a sidekick character in the middle of the story so we added some more dice and he played two characters. The coolest thing about Amazing Tales is that you can create literally any character you can imagine in a matter of five minutes. Amazing Tales is super fun and I recommend it wholeheartedly.”Graham W – customer, 5/5 stars
“I bought the pdf last week to play with my seven year old son. We’ve played several games already and he is entranced! This game presents a marvelous format for creative collaborative storytelling. The core game mechanic is simple and easily understood by young children.”Lisa W – customer, 5/5 stars
Amazing Tales is a fun RPG system for kids, and a wonderful RPG book for adults. It recently joined a very exclusive group of games when it was certified Adamantium on DriveThruRpg, which is a testament to its quality and how excited people are to share RPGs with young gamers. The simple rules make it easy to teach and do help introduce the core concepts of tabletop gaming, while the rest of the book helps us parents become better GMs.Geek and Sundry
“This is really a system designed to let four year olds game. Because of that, it’s perfect for its target audience and a great first time RPG.”EN World
“As an RPG the game is great and take it from experience 5-year-olds can play. They play well, make great stories and want to play again”Gaming for Learning
“The book offers invaluable advice for how to make the game fun for your child, and ensure that everyone walks away feeling like they were part of a thrilling (and brief) adventure. A whole game can be played through in about 30 minutes, including character creation. “Game Informer
Amazing Tales can be played with single, ordinary, six sided dice. But because rolling dice is fun it works best with a six sided dice, an eight sided dice, a ten sided dice, and a twelve sided dice.
Watch a game in action
Or if you prefer, why not listen to this session on the Roll to Play podcast?
Ready to start your Amazing Tale?
Get your copy of Amazing Tales today. Choose the format you prefer and purchase through one of our retail partners.